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AI Insights · Timothy · April 2024

Top 5 Celebrity Games on iOS in Latin America: Q1 2024

Discover the performance trends of the top 5 celebrity games on iOS in Latin America during the first quarter of 2024, based on data from Sensor Tower.

Top 5 Celebrity Games on iOS in Latin America: Q1 2024

During the first quarter of 2024, the top 5 celebrity games on iOS in Latin America showed varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared, with data provided by Sensor Tower.

Lamar - Idle Vlogger by Crazy Labs saw notable fluctuations. Weekly revenue peaked at approximately $733 in early March and settled around $532 by the end of March. Downloads started strong at 9.3K in the first week of January but declined to around 5.4K by the end of the quarter. Active users also dropped from 32K in early January to about 23K by the end of March.

SUPERSTAR SMTOWN from Dalcomsoft, Inc. experienced a consistent weekly revenue, peaking at $906 in early February and ending the quarter around $519. Downloads were highest at 1.1K in the first week of January but gradually decreased to about 568 by the last week of March. Active users saw a slight decline from 3.3K in early January to approximately 2.8K by the quarter’s end.

Vlogger Go Viral: Tycoon Game by Tapps Tecnologia da Informação Ltda. had a modest revenue performance, peaking at $381 in the second week of January and ending the quarter at $269. Downloads saw a significant drop from 1.6K in early January to about 540 by the end of March. Active users also declined from 3.3K in early January to around 901 by the end of the quarter.

PewDiePie's Tuber Simulator by Outerminds Inc. maintained a steady revenue, peaking at $375 in early February and concluding the quarter at $295. Downloads fluctuated, starting at 518 in the first week of January and dropping to 97 by the end of March. Active users saw a decrease from 941 in early January to 444 by the end of the quarter.

Fernanfloo by RHEI Creations Corp had lower revenue compared to other games, peaking at $69 in mid-March. Downloads started at 160 in early January and peaked at 356 in mid-March before settling at 250 by the end of the quarter. Active users showed some recovery, starting at 670 in early January, dropping mid-quarter, and ending at 705 in late March.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024